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  3. AC Emulator YouTube Channel

    Can you record a video of what a working install does? What is the state of the server and what is the state of the client?
  4. Which Key to change color of Armor?

    I actually figured this out. Here's a new question, has anyone been able to create custom mobs that successfully attack with a melee weapon? Whenever I assign a weapon, the mob will not attack. If I remove the weapon, they do attack, but it's just unarmed punches.
  5. Hoping someone here can help. Which key dictates the color of a piece of armor? Let's say I want to change the color of a custom Platemail Helm, which key would I be looking to modify? I can get it in game but I can't for the life of me figure out how to change the damn color lol.
  6. AC Emulator YouTube Channel

    Hey thanks for the link. I see there's some new videos uploaded too.
  7. Here is the Official AC Emulator YouTube Channel Link: http://www.youtube.com/channel/UCrtuJP-D4Y4xai3NksH_g6w/featured I saw a post in the General Discord for the Link! As of right now no content has been upLoaded. Looking forward to it! Please support it by going and Subscribing and setting Alerts for it! Long live ACE !
  8. Discord Integration

    Bumping to notify Discord bot.
  9. Discord Integration

    It's now possible to sync a Discord account with your forum account. Existing forum members that wish to sync their accounts together can do so by logging in and going to the account settings page, then navigate to the Discord tab. Click the - Sign in with Discord - button to complete the sync. You'll need to already have a verified Discord account before you can do this of course. New members now have the option to sign in through Discord in order to register for a new forum account as well. This has the same effect as syncing your forum account with your Discord account as mentioned above. This makes registering for a forum account a simple one-click process if you already have a Discord account. Once your accounts are synced you'll then be able to log in to our forums through the one-click Discord link located on the Sign In page. You'll also be able to sync your profile photo from Discord to your forum account along with some other minor features. View full article
  10. Discord Integration

    It's now possible to sync a Discord account with your forum account. Existing forum members that wish to sync their accounts together can do so by logging in and going to the account settings page, then navigate to the Discord tab. Click the - Sign in with Discord - button to complete the sync. You'll need to already have a verified Discord account before you can do this of course. New members now have the option to sign in through Discord in order to register for a new forum account as well. This has the same effect as syncing your forum account with your Discord account as mentioned above. This makes registering for a forum account a simple one-click process if you already have a Discord account. Once your accounts are synced you'll then be able to log in to our forums through the one-click Discord link located on the Sign In page. You'll also be able to sync your profile photo from Discord to your forum account along with some other minor features.
  11. Has anyone considered buying the IP?

    Well there is no point in trying.. I'm convinced WB will just sit on the game license forever. SSG deal was our only hope. The only way to see Ac again is from a emulator and it's the only real option there is.
  12. Has anyone considered buying the IP?

    Just came across this - I used to play AC and then drifted away. I would stop in every now and then to see how things were going. Actually just found out that AC had closed a couple weeks ago. Has the idea of buying/licensing the IP every gotten beyond the discussion stage - as in contacting WB and seeing if they are willing to do it? It is always possible that whover took over those other projects had no interest in taking over AC. If WB is not interested in selling or licensing the IP, is there any risk of them taking legal action to shut down a project of this sort? Companies like WB are interested in monetizing their assets - and usually if someone is enough of a squeaky wheel about copyrighted material they are sitting on doing nothing with and have no plans for they will come back with a dollar amount that they want. (formerly) Athelred of Harvestgain
  13. Creating First Character

    I knew there had to be something easy and silly that I overlooked. Thank you.
  14. Creating First Character

    Have you loaded the ACE-World database as well? It looks like it might be choking on trying to load an item from the database which does not actually exists (all the currently defined starter gear items are in the ACE-World database, but not all actual starter gear items are defined...there are a few we need to rebuild, but ACE will not load them so not a concern at the moment) https://github.com/ACEmulator/ACE-World/releases
  15. Creating First Character

    So like a couple others I've seen, I like to wipe the slate clean and rebuild from the ground up each time I pull the latest and (hopefully) greatest. I hadn't pulled and rebuilt since early September, and admittedly haven't looked at much if any of the code due to work and school (just returned for another degree) Server is crashing on me creating a first character. Maybe this an issue others have and haven't noticed yet due to testing new features with already existing characters? Here's the message(s) I get from the crash. I did erase everything and pull the project fresh and rebuild the database a few times, no changes to my result. 2017-10-09 14:23:34,956 INFO : Starting ACEmulator... 2017-10-09 14:23:36,158 INFO : Successfully opened c:\ACE\client_cell_1.dat file, containing 797585 records 2017-10-09 14:23:36,214 INFO : Successfully opened c:\ACE\client_portal.dat file, containing 78961 records 2017-10-09 14:23:36,238 INFO : Binding ConnectionListener to 127.0.0.1:9000 2017-10-09 14:23:36,238 INFO : Binding ConnectionListener to 127.0.0.1:9001 ACEmulator command prompt ready. Type "acecommands" for help. ACE >> 2017-10-09 14:23:52,758 INFO : Creating new session for 127.0.0.1:52766 with id 0 Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object. at ACE.Database.CachingWorldDatabase.GetAceObjectByWeenie(UInt32 weenieClassId) in C:\Users\Brian\Documents\ACE\Source\ACE.Database\CachingWorldDatabase.cs:line 32 at ACE.Network.Handlers.CharacterHandler.CharacterCreateEx(ClientMessage message, Session session, UInt32 id) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\Handlers\CharacterHandler.cs:line 273 at ACE.Network.Handlers.CharacterHandler.CharacterCreate(ClientMessage message, Session session) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\Handlers\CharacterHandler.cs:line 136 at ACE.Network.Managers.InboundMessageManager.HandleClientMessage(ClientMessage message, Session session) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\Managers\InboundMessageManager.cs:line 96 at ACE.Network.NetworkSession.HandleFragment(ClientMessage message) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\NetworkSession.cs:line 347 at ACE.Network.NetworkSession.ProcessFragment(ClientPacketFragment fragment) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\NetworkSession.cs:line 331 at ACE.Network.NetworkSession.HandlePacket(ClientPacket packet) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\NetworkSession.cs:line 270 at ACE.Network.NetworkSession.ProcessPacket(ClientPacket packet) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\NetworkSession.cs:line 195 at ACE.Network.Session.ProcessPacket(ClientPacket packet) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\Session.cs:line 242 at ACE.Managers.WorldManager.ProcessPacket(ClientPacket packet, IPEndPoint endPoint) in C:\Users\Brian\Documents\ACE\Source\ACE\Managers\WorldManager.cs:line 78 at ACE.Network.ConnectionListener.OnDataReceieve(IAsyncResult result) in C:\Users\Brian\Documents\ACE\Source\ACE\Network\ConnectionListener.cs:line 91 at System.Net.LazyAsyncResult.Complete(IntPtr userToken) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Net.ContextAwareResult.Complete(IntPtr userToken) at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken) at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
  16. Where do you download the game?

    You likely don't have them since they're newer and considered the most complete. The DAT files you're looking for are approximately 332MB for the cell and 884MB for the portal.
  17. Where do you download the game?

    Thanks. Is there any specific version I'm looking for? I have a few older machines I'm sure I have old installations on. I probably also have the actual installation disks, but I wouldn't have all of the later monthly updates, etc.
  18. Where do you download the game?

    Looks like Turbine finally disabled the data download link. Either way you would need to obtain the "full" data files to get the emulator running correctly and this link only provided the basic data files anyway. Unfortunately we can't provide links to any unofficial client files here so you'll need to find the full cell and portal dat's some other way.
  19. Where do you download the game?

    I can't access the ac_data.zip file. I get a 403 from turbine server claiming I don't have access : ( Is there some other place it can be retrieved?
  20. Has anyone considered buying the IP?

    This has been discussed quite a bit in the past and I think the general consensus is that WB/Turbine most likely have no interest in selling the IP or they would have when SSG stepped in to purchase DDO and LOTR. It's really all speculation in regards to the IP itself but in the end the only reliable way to bring AC back is by supporting an open source server emulator project like ACEmu.
  21. Hey all, What is the value of AC's IP? Currently, it's $0. Maybe the community can change that. Do you know how blender became opensource? Maybe we could crowd fund the effort.
  22. Nice work on the video! It brings back some good memories. I wouldn't say AC suffered a 2nd death yet tho since the acemu team is still pushing ahead.
  23. Hey guys, I've been working on this video for some time, and it is the time to share it, after the second death of AC. I take you on a great tour to see all the towns and special places of Dereth. You can let me guide you or you can navigate through any town throughout the menu below. Feel free to share the link of this video to your friends if they knew Asheron's Call. Also, don't hesitate to comment your thoughts, I'd love to read and discuss them. AC Forever.
  24. Implement animation/motion table timings.
  25. Fellowships

    1) Adding / removing from fellowships 2) Sharing xp in fellowships 3) Limiting xp share based on geographical distance
  26. Implement buffs / spell durations.
  27. Online Weenie Editor with github submission automation.
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