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    ACEmu news and updates.
    Kaos
    Hey everyone! If you're looking to get more involved with the development of the ACEmu server or simply just want to chat with other Asheron's Call players then feel free to join us on our Discord chat server.
    There's a lot of action on our Discord chat that doesn't make it to the forums here so if you want to stay up to date on the latest information then I suggest to join ASAP. There's no signing up and you can even join anonymously. Simply click the following link to join us or use the widget on our home page to connect.
    ACEmulator Discord
    Kaos
    I just wanted to give a shout out to Andy Cataldo, also known as "Frelorn", for dropping by our Discord chat the other day! It was awesome to see him around answering some basic questions from the community and I hope he stops by more often! Thank you.
    Here's a pic of Frelorn in his Admin armor in-game:

    He expressed how much he missed Asheron's Call, the players, and helping out the community in general. He also let us know that he is indeed under a Non Disclosure Agreement for now so what he says or can do to help is very limited (which isn't surprising).
    Here's a quick recap of the conversation in case you missed it:
     
    Kaos
    So, I decided to sneak the forum upgrade in without scheduling a downtime. 
    Here's a quick rundown of what to expect:
    Your account information and password are the same if you're already a member. Most data including topics, replies, reputation, profiles, PM's, and more are intact after the conversion. Some minor things like the amount of topic "views" and "most users online" have been reset to 0. ACEmulator now has an entirely new look and feel to it! Minor bugs after conversion:
    Converted posts have an extra space inserted between line breaks. Future posts won't have this issue. They can also be edited to remove the extra spaces if need be. Converted topics show one less post than they really have. This fixes itself if a new post is added. In case you're wondering, one of the main reasons for the switch is the fact that IPS has hundreds of useful plugins while vBulletin Connect literally has none. There's really a lot of good reasons for the switch though besides that and I hope you all enjoy the new look and feel of our forums!
    I haven't noticed any major bugs yet myself but please send me a PM if you run into any and I'll do my best to get it fixed ASAP.
    Kaos
    Asheron's Call has finally come to an end after a long 17+ year journey. We'll probably never see the game exactly as it once was but thanks to the MASSIVE amount of data that was collected over the last few weeks, our developers now have the means to hopefully re-create AC as close as possible to what we once knew and loved. Turbine/WB tried to pull a fast one on us by pulling the plug so quickly but our community banded together and fought back by tirelessly logging data around the clock and from every corner of Dereth, right up until the final moments of the servers being shut down.
    In the end, our valiant data miners were able to capture over 131 million packets containing over 224 million total game messages. Many of these messages contain valuable information such as object placement, item stats, quests, portal locations, action sequences, vendor inventories, and more, that are extremely helpful for preserving the true AC experience. Among that data is roughly 200 newly created characters, 800 recalls to lifestones, 4,000 player deaths, 167,000 defeated foes, 1.4 million cast spells, 4.1 million item identifications, and 8.7 million game objects. More logs continue to trickle in so the final numbers could go even higher still.
    To show just how much coverage we achieved, all the red areas on this map indicate player positions:

    It can't be understated just how helpful the data mining effort was, so here's a HUGE thank you to every single person that contributed to our data mining effort in one way or another! Without your help ACEmu wouldn't have been possible.
    Now that we have the logs it's going to be up to our highly skilled team of developers to transform all that vital data into a working and playable game. It's going to be a long time before we're able to get ACEmu just as playable as you once remembered but it can definitely be done. 
    I'll try my best to keep everyone updated on the progress of ACEmu throughout the development process. We also plan on putting up a test server once ACEmu reaches a certain state of functionality, possibly within the next few weeks depending on progress.
    Make sure to check back often for any new developments!
    Kaos
    ACEmulator is the official home for the Asheron's Call server emulator project.
    These forums were created in response to the sunset of the Massively Multiplayer Role Playing Game Asheron's Call on January 31, 2017.
    The goal of the ACEmu project is to emulate the game Asheron's Call as closely as possible to how the official servers were before their final sunset. ACEmu is also an open source project so anybody can contribute toward it's development.
    The ACEmu server project is currently in the very earliest stages of development and it's really only meant for other developers at this current time.