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Nodnarb

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Nodnarb last won the day on April 18

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About Nodnarb

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  1. Emulator availability

    I popped in and did an announcement on all the servers at one point during the data mining but it was pretty late in the shutdown period by that time so I am sure not many people saw it at the end of the day. I didn't get on DT in that process (could explain it) but the server had been dead for so long I wasn't sure if there was anyone to even alert. Sucks you missed it but at least you know now! I even put something in the Save AC facebook page at one point but it got buried with nostalgia posts so fast I doubt very many people saw it. I think it's safe to say all in all not much of the player base knows about the Emulator project and as of my last check the FB group people were still lamenting the loss and there was no sense of hope going on over there but I figured probably best not to try and post anything more about the Emulator until it's closer to completion.
  2. Character Recovery

    What are the chances we can recover our old characters and inventory from our Data Mine files once the Emulator goes live?
  3. DarkerTide

    This I can agree with, pre DM was the best time for PVP. No weeping wands, no rending, no cantrips, just skill.
  4. DarkerTide

    Agreed. No Wow-ification please.
  5. Favorite Time Period

    I disagree on the housing viewpoint specified previously, Housing made various items much much more valuable as they could be displayed where previously they occupied packs never to see the light of day for fear of someone snatching it before you could pick it back up. The majority of the housing complains seem to stem from Darktide users who found their options for grief play limited by the advent of housing, while a PVP'er myself I understand however for the whole of servers outside of DT housing was one of the major if not most useful additions to gameplay (short of Tinkering and Spell duration increases). If I had to pick a timeline I would say up until Thrones with access to the prepatch options such as GSA and the like for nostalgia purposes. Tinkering is a must, Level cap is arguable considering it allowed for additional skill credits/specs which were game changing, Augments are in the same boat. However I don't really see much value in going all the way back (before 7's, 8's, Tinker, modifiers, Spell research etc.) to the beginning since it would offset the experience for most of the later players as well as vastly limit what we could actually do in game given the amount of content added post 2001.
  6. Past Events.

    I am sure this is probably a bit of a long shot but what are the chances we could trigger past events like Crystals, Bael, etc. Obviously this wouldn't include the GM functions like the Asheron' vs Bael event (though something scripted would be cool) I am just hoping we can have the option to trigger a certain month's events like say the random Hollow/Virindi Raids that used to spawn at random waaaay back in the day. This would be a fun function and given the nostalgia factor here something I think most people would be eager to see as a function of the Emulator. The question though would be is this possible or am I reaching a bit too much with my expectations considering this isn't data you were likely able to mine given it's age, etc?
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